Thursday 21 May 2015

So. Much. Rig. Removal.

I've spent the past two weeks animating, editing everything, while spending last week at work experience at the wonderful Trampires working on Chuck Steel, so yeah I'm totally cream crackered! 
I've spent so long on After Effect the last couple of weeks, I felt like I should at least one post about it. 


LOOK AT ALL THE MASKS!
Removing two rigs out of a 16 second animation. Ouch.






When the character falls off, I wanted the camera to shake. Honestly I couldn't explain how I did it, so yeah, here's a printscreen of it. All I can remember is that I had to type 'wiggle'. Proper coding like. 



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